AI Insights · Timothy · October 2023
Top 5 Battlefield Commander Games on Android in Mexico Q3 2023
In Q3 2023, the top Battlefield Commander games on Android in Mexico showed varied performance in terms of downloads, revenue, and active users.
In Q3 2023, the top Battlefield Commander games on Android in Mexico exhibited diverse trends in weekly downloads, revenue, and active users. Here are the detailed insights from Sensor Tower for the top 5 games in this category.
Clash Royale from Supercell showed significant fluctuations in weekly revenue, peaking at approximately $42.6K in early August and later stabilizing around $23.3K by the end of September. Weekly downloads saw a downward trend initially, dropping from 41.3K at the end of June to a low of 26.7K in late August, before rebounding to 37.9K in the final week of September. The game maintained a strong user base with weekly active users starting at 4.57M at the end of June, dipping to 3.80M by late July, and then gradually recovering to 4.13M by the end of September.
TFT: Teamfight Tactics by Riot Games, Inc experienced a steady decline in weekly revenue, starting at $2.2K in late June and dropping to around $1.2K by the end of September, with a notable peak of $3.3K in mid-July. Weekly downloads followed a similar trend, decreasing from 1.77K in late June to 955 by the end of September. The game’s weekly active users remained relatively stable, fluctuating between 13.3K and 17.9K throughout the quarter.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB had a varied performance in weekly revenue, which ranged from $672 in late July to $2.4K in mid-August, ending the quarter at around $1.1K. Weekly downloads saw a significant drop from 1.52K in late June to 439 by the end of September. The game’s weekly active users also showed a declining trend, starting at 4.93K at the end of June and decreasing to 3.46K by the end of September.
Art of War: Legions, published by Fastone Games HK, experienced fluctuations in weekly revenue, starting at $1.2K in late June, dropping to $504 in late August, and then rising to $1.6K by the end of September. Weekly downloads saw a peak of 2.0K in early July, but later declined to 691 by the end of September. The weekly active users showed a varied trend, starting at 12.9K in late June, peaking at 15.2K in mid-July, and ending at 9.4K by the end of September.
GRAND CROSS : Age of Titans from Netmarble, a newcomer launched in early August, started with a weekly revenue of $483 and saw a slight increase to $974 by the end of September. The game’s weekly downloads began at 3.88K in early August, peaked at 8.8K in mid-August, and dropped to 450 by the end of September. Weekly active users showed initial growth, peaking at 8.7K in mid-August, and then decreased to 3.1K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.